Curriculum
Term 1: Fundamental Skills
This stage introduces students to the skills that will be used throughout the course to complete project work. Students will learn to work through the design process from analysis to delivery of a final solution and learn a range of skills including: documenting a project, costing and budget, identify target audiences, brainstorming and communicating ideas and the critical evaluation of concepts.
- Design process
- Word processing
- Spreadsheets
- Programming Theory
- Presentations
- Publishing for the web
- Game design (programming fundamentals)
- Personal Computer Systems
- Data management and protection
Term 2: Project-based Skills
The students will be provided with a range of projects that introduce them to new key skills, processes and techniques and require them to draw on the fundamental skills.
- Graphic design
- Software Engineering, Planning and Project Management
- Interface and interaction design
- C# programming techniques
Term 3: Project-based Skills
- Robotics
- Advanced hardware and networking
Term 3 and 4: Independent Project
Students choose a project of specific interest that incorporates skills learned throughout the year.